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Resume

PROFESSIONAL EXPERIENCE


AthletesGoLive, Houston Texas | 9/2024 - 12/2025
Director of User Experience

Lead the UX for AthletesGoLive’s mobile and platform 2.0 experiences across live streaming, scoring, athlete profiles, and subscription-based access. Drive clarity and consistency across iOS/Android by translating complex product rules into intuitive UI, implementation-ready specs, and testable acceptance criteria.

• Own UX sequence and delivery for AthletesGoLive 2.0 across mobile and platform experiences, live streaming, scoring, athlete recruiting profiles, organization and team level management, and subscription-based access.
• Translate complex product rules into intuitive, cross-platform UI patterns—producing implementation-ready specs, interactive prototypes, and testable acceptance criteria to reduce engineering ambiguity.
• Architect user role- and tier-based subscription experiences (Free, Fan+, Athlete+, Pro), defining upgrade boundaries and feature access rules to improve clarity and ensure consistent behavior across iOS/Android.
• Establish scalable UI guidance (responsive constraints, component standards, design-system patterns) to improve cross-platform consistency and accelerate delivery
• Define UX requirements for ownership/permissions and deletion/retention behaviors across team, athlete, and media entities
• Partner with developers and engineering to triage and remediate UX-impacting defects (alignment, truncation, layout inconsistencies), improving readability and reducing friction in critical flows.

Skills: Customer Experience · Project Planning · Product Management · Design · Product Development · Jira · Strategic Roadmaps · Product Strategy · Software Project Management · Software as a Service (SaaS) · Critical Thinking · Artificial Intelligence (AI)


NOV | 05/2023 - 07/2024
Lead User Experience Designer - MD Totco

Brought on as the Lead UX Designer to develop and design new features and applications on the Max Platform. These products focus on data analytics and real-time visualization. Worked extensively with front-end and back-end developers, engaged stakeholders to understand business requirements and create acceptance criteria of tasks. Designed new visualization and analytics expression applications. Mentored and guided junior UX designers.

• Led UX/UI design for NOV’s Max Platform, delivering new analytics and real-time visualization capabilities across enterprise applications.
• Partnered with front-end and back-end engineering and key stakeholders to translate business needs into clear requirements, user flows, and acceptance criteria supporting predictable delivery.
• Championed research-informed product enhancements—aligning customer pain points, operational realities, and technical constraints into actionable design direction.
• Built and advanced internal design-system practices, including component standards, critique routines, and UI guidelines to streamline implementation and improve consistency.
• Guided team members in creating process flows, wireframes, and prototypes aligned to UI development strategy, improving design quality and reducing rework.
• Produced high-fidelity UI assets and handoff documentation to ensure seamless implementation and consistent interaction behavior at scale.
• Mentored designers on presenting concepts to stakeholders and applying usability/empathy studies to extract insights and iterate toward improved user outcomes.

Skills: Product Service · Optimization · Web Content Accessibility Guidelines (WCAG) · Customer Experience · Product Requirements · Communication · Problem Solving · Design Leadership · Cross-team Collaboration · Graphic Design Principles · Agile Web Development · Mobile Interfaces · Design · Agile Methodologies · Jira · User Interface Design · Design Sprints · User-centered Design · Style Guides · Industry standards · Product Strategy · Digital Marketing · Human Computer Interaction · Cross-functional Collaborations · Figma (Software) · Design Direction · Group Leadership · Business Requirements · Developer Tools · Software as a Service (SaaS) · Critical Thinking · Artificial Intelligence (AI) · Leadership · Interpersonal Communication · Presentations · Design Thinking


Halliburton | 09/2021 - 07/2023
Lead User Experience Designer - Sperry Drilling Services - iTom

Contracted as Lead UX Designer for iTom, directing UX for real-time data monitoring and analytics visualization, delivering new workflows (sensor verification, BHA/component diagrams), dashboard UI updates, and a suite-wide style guide; also designed Sperry Drilling’s first mobile app for live directional drilling timing calculations.

• Directed UX for iTom, a real-time data monitoring application, delivering new analytics and visualization features to support operational decision-making.
• Designed complex workflows and visual systems including sensor verification processes, BHA/component diagrams, and dashboard UI updates to improve clarity, speed, and usability for field users.
• Delivered Halliburton/Sperry Drilling’s first mobile application supporting live directional drilling timing calculations, translating specialized domain logic into actionable UX.
• Facilitated discovery sessions with engineering, SMEs and stakeholders to uncover pain points and opportunities, then converted findings into workflows, journey maps, and interaction models.
• Contributed to and expanded internal design standards and best practices, strengthening consistency across a suite of applications.
• Produced high-fidelity, implementation-ready assets and collaborated closely with engineering through acceptance, development, and release.
• Guided team execution through critique, alignment, and design methodology support—raising design rigor and delivery quality.

Skills: Product Service · Optimization · Web Content Accessibility Guidelines (WCAG) · Customer Experience · Product Requirements · Communication · Problem Solving · Design Leadership · Cross-team Collaboration · Graphic Design Principles · Agile Web Development · Mobile Interfaces · Design · Jira · Design Sprints · Style Guides · Industry standards · Product Strategy · Digital Marketing · Human Computer Interaction · Cross-functional Collaborations · Figma (Software) · Design Direction · Group Leadership · Business Requirements · Developer Tools · Software as a Service (SaaS) · Critical Thinking · Artificial Intelligence (AI) · Interpersonal Communication · Presentations


Kelsey-Seybold, Houston, Texas | 6/2019 ­– 09/2021
Senior User Interface/Experience Designer
• Led end-to-end UX from discovery through validation, defining UI/UX vision and aligning design execution to the product roadmap to deliver customer-centric, high-quality experiences.
• Created user flows, navigation models, scenarios/user stories, personas/segmentation, sitemaps, and content inventories to drive clear information architecture.
• Produced low- to high-fidelity wireframes, interactive prototypes, and detailed UI specifications/style-guide documentation for consistent execution.
• Facilitated cross-functional workshops with product teams and users to establish experience strategy, design goals, and requirements.
• Partnered with front-end engineering and executive stakeholders to gain buy-in and translate designs into polished, interactive application experiences; leveraged competitive analysis to improve visual solutions and workflows.

Skills: Product Service · Medical Devices · Optimization · Web Content Accessibility Guidelines (WCAG) · Customer Experience · Product Requirements · Communication · Problem Solving · Design Leadership · Cross-team Collaboration · Graphic Design Principles · Agile Web Development · Mobile Interfaces · Design · Medical Imaging · Jira · Digital Health · Design Sprints · Style Guides · Industry standards · U.S. Food and Drug Administration (FDA) · Product Strategy · Digital Marketing · Human Computer Interaction · Cross-functional Collaborations · Figma (Software) · Design Direction · Group Leadership · Business Requirements · Developer Tools · Software as a Service (SaaS) · Critical Thinking · Interpersonal Communication · Presentations


Rice University, Houston, Texas | 8/2020 ­– 07/2021
Lead Instructor
• Led a rigorous 6-month UX/UI program, delivering 250+ hours of instruction and hands-on coursework for a 15-student cohort.
• Taught core UX/UI methods including research practices, user interviewing, persona creation, decision mapping, information architecture, user flows, and design principles.
• Delivered structured critiques and actionable feedback, connecting classroom work to real-world industry standards and on-the-job expectations.
• Trained students on tools and implementation fundamentals including Figma, Adobe XD, HTML5, CSS3, Bootstrap, and JavaScript.
• Managed cohort progress and deliverables, balancing expectations and ensuring consistent execution through program completion.


CGG, Houston, Texas | 1/2017 ­– 6/2019
Web Designer
• Web development including support/input of CCM/TMS, implement finished designs in HTML, CSS, and JavaScript
• Use third-party applications to create events, emails, surveys, newsletters and corresponding reports in HTML
• Analyze web usage statistics and optimize SEO to proactively enhance overall user experience
• Create wireframes using Adobe XD or InVision to determine functionality
• Work with software engineers developers to create graphics for applications
• Develop collateral for trade shows, ad campaigns, videos, and digital renderings
• Rebrand graphic design elements working directly with Brand Manager
• Conceptualize domestic and international ads
• Develop design processes and guidelines

CGG, Houston, Texas | 7/2013 ­–1/ 2017
Graphic Designer (Contract)
• Revitalize brand elements, develop process and creative strategy
• Designed graphic collateral for trade shows, ads, videos, and digital renderings
• Conceptualized domestic and international ads
• Designed application icons
• Managed creative services data assets


National Oilwell Varco, Houston, Texas | 2/2013 - 6/2013
User Interface Designer (Contract)
• Collaborate with Senior UI/UX designers, system architects, and software developers
• Developed graphic components
• Finalized wireframe sketches
• Create spec guidelines for developer implementation
• Conceptualized UI graphic elements


Universal Weather and Aviation, Inc., Houston, Texas | 3/2010­– 10/2012
Brand Specialist
• Maintained and evolved brand standards to remain category leader in business aviation services
• Process development
• Type treatment development
• Designed advertisements, print collateral, trade show graphics, screensavers, Power Point presentations, and social media marketing
• Managed on-site contractor designers
• Pre-press checks
• Market trend research
• Photographer and photo shoot assistant
• Digital Asset Library development


TKO Sports Group USA, Houston, Texas | 12/2008 ­– 3/2010
Graphic Designer
• Global marketing design of print material: catalogs, package design, corporate branding, product sheets, brochures, handouts, and trade show collateral


Schlumberger, Sugarland, Texas | 12/2007 ­– 7/2008
Graphic Designer
• High-impact, dynamic designs for conceptual ads, product sheets, brochures, handouts, case studies, posters, and trade show graphics


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